Friday, March 14, 2014

Haven Park

Final Rendered Video of the Animation of Haven Park

Overall Thoughts

My thoughts over the whole project. These thoughts are going to be about things I would like to improve, what I think I did well in, what I learned from this experience, and new more efficient ways of doing things.

Things I would like to improve upon

  • Better texture for stuff like the ground and fence
  • More time to model more things and make the whole park more detailed
  • Revamp certain things like going back over the fencing of the tennis court and basketball "netting" and instead of having tons of cylinders making it up change it to something more like the nets for the volleyball and tennis courts net by making it a UV texture.


Things I think I did well

  • UV texturing for things like the volleyball and tennis court nets
  • Smaller objects like benches look nice as well as a few of the bigger objects like the courts (volleyball and tennis)
  • Taking advantage of texturing to allow for a lot of time to be saved
What I have learned from this experience

  • UV texturing is not complicated and is very helpful. Use it often with a well done design.
  • Thing far ahead on any possible situations that can throw you off track like on due dates. Things like possible snow days and problematic animation issues.
  • Be more through while looking through the animation. Example is after rendering the whole thing I noticed that one of the first trees was floating in the first 35 pictures. I then had to re-render them causing a delay in the final thing.
  • When texturing with psd files don't click file while texturing mental hates it. (Click psd file) :P
The most efficient thing I have found during this animation process is that UV texture can save time, save polygons, and even save you... sanity on certain problems encountered. I almost lost my mind trying to figure out how to correctly texture the whole ground.

My overall thoughts is I think I did well but overall I think I would love to have a lot more time to work on this and not have to face a deadline.

Extra Note: The final render will be uploaded soon in the future.

Monday, March 10, 2014

Combined Post





 From me being behind I had to work real hard and constantly. This gave me no time to post anything about anything I have done in the past few weeks. I know have all objects modeled, textured, and I have setup lighting in the scene. Just to remind everyone that I am modeling this off of pictures i told during winter. There was no snow on the ground but there was leave-less tress, dead grass, and a cold (bluey) feeling in the area. I toke a little more effort in some of the textures to reduce polygon counts on things like the nets of the Volleyball and tennis courts. I wish I would of remembered about this sooner so for the fencing I did early on in the modeling would be much more compact and efficient not to mention probably look better. The number 1 thing i would like to improve on is how I made the grass with just a texture. I would love to make it with fur dynamics for a actual grass look but it interferes with other objects in the scene as well as cause a much longer render time/laggy work time. Here is some of the picture of how this turned out before i do the final render.


Monday, February 3, 2014

Beginning of Modeling


 Here is a picture of the fencing for the Baseball mound area. There is also a picture of the basketball court. In the basketball picture you can also see the tennis court in progress. I have been added textures to the models as I go but they are not good textures. These will be improved in due time. The ground has not been texture and is the default gray for now.

Friday, January 31, 2014

Reference Pictures


 This is some of the images used for reference for the park being created. This is out of about 79 pictures I chose these since they show the main features. This is all for now. I feel like these pictures will give me a head start and will allow me to complete this with some ease.







Wednesday, January 29, 2014

Project Outline


Logan Keck
e-Communication
Animation
Hour 6 & 7th
What I want to try to make is a 3-D environment in Maya capable of being in a video game.
I am going to do this of a park near my house (Haven Park). There is no story or characters.

3-D Game Environment:
·       Make a model sheet or diagram of the scene / Take Reference Pictures
Due: Jan. 31st
o   Get some reference images / Take them
o   Draw all the models / Attach Images
o   Draw the scene / Pictures
o   Keys for where it all goes / No need if pictured
o   Blog Sketches
·       Begin modeling
Due: Feb. 3rd
o   Watch Linda videos
o   Start making the models
o   Take test images
o   Blog it
·       Everything Modeled
Due: Feb. 13th
o   All object modeled
o   All scene modeled
o   Test Images
o   Blog it
·       Texture with UV’s
Due: Feb. 28th
o   Watch Lynda
o   Texture everything
o   Test images
o   Blog it
·       Setup Lighting
Due: March 7th
o   Watch Lynda (maybe)
o   Take outdoor/indoor pictures to examine the light
o   Model off of reference images
o   Take test pictures
o   Blog it
·       Render
Due: March 14th
o   Take a wireframe test
o   Do a render test
o   Do final render
o   Blog it

Thursday, January 9, 2014

My Personality Type

Personality Type

On a personality test I was considered a INTJ. This test is at this websitehttp://www.humanmetrics.com/cgi"win/jtypes2.asp. I am bored typing this up so don't view anything I put up, you will scare me. The I stands for Introvert(YES), N for Intuitive(Eh), T for Thinking(Yes), and J for Judging(Eh). (Yes I am judging you right now as you read this very parenthetical sentence)


This is a very close assessment of me I am definitely introverted, I would like to stay alone over being with others. I am not really intuitive. I think things through quite throughly. I do judge people and things all the time. So this is quite accurate.


Some of the sites came with descriptions of each of the personality types. One of the descriptions I like especially since I think of myself as a Strategist "The Master Mind." I feel as if I already understood but the                    descriptions always help.

I always knew why I went to certain roles in groups just knowing how I am and what I like. My personality type from the site reflects why i do go to these group roles quite clearly.

I bet people misunderstand me when I am just sitting in a corner to myself but I truly don't know if people do misunderstand who I am. I truly don't care if I have never been judged nor do I know if I have.

Out of the things I have learned from this is nothing. I knew all this about myself now I just have something to show for it. Anyone who reads this go take the test and put in the comments section your personality type.